The exciting thing about the independent comic boom of the
1980s is that pretty much anybody with 32 pages of content and a line of credit
at a printer could be a comic book publisher, right up there with Stan Lee and
Jenette Khan and the Goldwaters over at Archie. Alternatively, the depressing
thing about the independent comic boom of the 80s is, again, pretty much
anybody could be a comic book publisher, which led to comic shops being flooded
with subliterate, non-returnable junk, which then inevitably led to the
independent comic bust of the late 1980s.
Of course, for our purposes the 80s meant Robotech and a big
new wave of anime fans bursting forth in an explosion of fan activity. The
networks of clubs, newsletters and fanzines, of murky comic con video rooms and
disreputable comic con dealers, of standing around the comic shop waiting for
the next issue of Robotech Masters and for something called "Viz" to
release something called "Area 88" - all this interest congealed in a few
professional, comic-shop distributed publications devoted to Japanese
animation. Protoculture Addicts, Animag,
and Anime-Zine all vied for the late 1980s reader, but today we look at a
singular example of the genre, simply titled "Japanimation". This
portmanteau, once the hip, with-it term used by those "in the know"when describing Japanese animation, may very well have been coined by superfan and Desslok cosplayer Rob Fenelon, but its time in the sun was cut mercifully
short; fandom soon settled on the sportier soubriquet "anime" and
“Japanimation” was left as a newbie shibboleth.
From Detroit's Eclectic Press and edited by future
independent filmmaker Joseph Doughrity, "Japanimation" is right out
of a 1987 time capsule. There's the charmingly confusing katakana in the title,
some muscular off-model Yamato fan art, and ads for Ninja
High School and Comico’s Robotech
comics. Setting type with a dot-matrix printer? Why not, it’s the 80s.
Robotech producer Harmony Gold’s litigious reputation shines
brightly here in "Japanimation"'s editorial page, which explains how
their previous issue's Robotech coverage offended HG's tender sensibilities.
Hence this issue's focus on Star Blazers, a latchkey kid of a property its
American corporate masters barely remembered they owned, let alone cared
about. Readers will also be happy to
learn that "the cute boom" of Outlanders, Wanna-Bes, and something
called "Dragonball" was then currently detonating over Japan .
Better catch it while you can! Who knows how long a show like Dragonball will
last?
"Japanimation" keeps us up to date on the latest
news gleaned from other, more professional periodicals - Viz Comics will be
publishing Area 88 and Mai The Psychic Girl, while Now Comics has the Speed
Racer license and also hedges their Japanese cartoon bets with the home-grown
"Dai Kamikaze", a really terrible all-American take on the giant
robot.
"Japanimation" fans will be pleased to learn also
that hobby kit importer Twentieth Century Imports will be
releasing all of Votoms on VHS tape in the United
States , news courtesy the Somebody Making
Stuff Up News Network. This combination of press releases and wishful thinking
was emblematic of anime-club newsletter writing of the period.
But now it's on to the meat of "Japanimation" -
their feature story on Space Cruiser Yamato, the Japanese SF anime hit that was
yesterday's news in Japan
but still garnering fan interest in America
courtesy syndicated Star Blazers reruns.
Four pages synopsizing Yamato’s voyages may seem a bit much, but
remember, many American fans might not even know half these Yamato adventures
existed. In 1987, seeing Yamato films on home video in the States meant
quasi-legally swapping fuzzy VHS tapes with strangers. Who’s got time for that?
If necessary, the enterprising anime magazine editor can
also fill eight or nine pages with a Yamato character guide and a complete
synopsis of every episode of the first Star Blazers series, simultaneously padding
out their magazine and saving the Earth!
And if you still have two pages to kill, why not just print
out the lyrics to the Star Blazers theme song? Why not indeed? Actually there
are many, many good reasons as to why not. But let’s move on.
When you're all done be sure to list your sources - meaning,
the Roman Albums you photocopied artwork from, and the Ardith Carlton and Fred
Schodt articles that were the only available English-language resources at the
time, unless you’re counting fan art of Derek Wildstar fighting Bruce Lee or
the Star Blazers cast drawn as horses.
Rounding out this issue of "Japanimation" is a
humorous fan cartoon from an uncredited Paul Sudlow (okay, he’s credited on the
title page, just not here) and what would have been a fine advertisement for
model kit outfit TCI , if
"Japanimation" had remembered to actually place TCI 's
name on their ad. Oops. Anyway, it makes a great back cover illustration, and
probably inspired years worth of conjecture among readers as to what exactly a "Galvion"
was.
"Japanimation" would last one more issue under
this title, would change to "Anime Journal" with issue #4, and then
vanished into 25-cent longboxes in the back rooms of North American comic
shops. Was this just one more semi-pro anime magazine? Or was its very name
emblematic of the thrilled, slightly confused era of anime fandom from which it
sprang? Is “Japanimation” evidence of the influence American comic book culture
had on anime fandom’s development? And will the term “Japanimation” ever make a
non-ironic comeback? (Yes, yes, yes, and hopefully not.)
thanks to Eclectic Press, Andrew Popp, Steve Harrison, Paul Sudlow, and the comic shops of America for making this article possible
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